The ‘Path Garden’ is designed to inspire visitors with a playful sense of wonder, excitement, and discovery. The engine of this design is a vertically and horizontally exaggerated path that guides visitors through a cinematic arrangement of bold chromatic juxtapositions of plants, water, topography, and garden structures typically experienced in larger landscapes. Continue reading Path Garden | Beijing China | Christopher Counts Studio with Jay Lee
The NC State Department of Landscape Architecture Design+Build Studio recently transformed an otherwise anonymous stretch of mulch between two campus residence halls into a high-‐performance landscape, rich with social and environmental affordances. This landscape, called the Artists’ Backyard (derived from the adjacent Arts Village living/learning community), uses a holistic approach to educate students, staff, and visitors about the value of landscape architecture; the ability of green infrastructure to conserve resources; and how small spaces can make big moves toward creating community value and protecting the environment.
In June 2007 BURNS + NICE won a design competition for the re-design of Leicester Square, organised by Westminster City Council. The square is the home of British cinema staging over 50 film premières every year as well as a number other large scale events throughout the year. It attracts approximately two million visitors each week. Together with its side streets the square accommodates 250 servicing deliveries every morning, over 35 al fresco dining pitches, the largest cinemas and casinos in the UK and five hotels, with another two large ones planned. In combination these activities make the Leicester Square City Quarter a challenging and multi-layered urban environment. Continue reading Leicester Square City Quarter | London UK | Burns + Nice
Like a pool of water reflecting the sky, placed at the castle of Ehrenbreitstein, creates a flux of images incorporating the walls and building. Creating a heightened experience of its surroundings, it involves the beholder in a game of perception, intriguing to find the «right» view of the motif. Ever since French landscape painters like Claude Lorrain and Niclas Poussin defined their ideal of the landscape in the mid 17th century, gardeners and architects had the task of creating the Real World inspired by these framed images – something that today almost appears as an inverted reality.