The basic design concept was created by overlaying the images associated with the square, its use and its location. People flow through the built-up urban landscape, each like a water droplet in a river. The skaters have made this flow of people into a game. Quiet, long drawn-out stretches with large radiuses alternate with jumping at obstacles, like the flowing and spraying of water in a river. The location of the square on the Rhine places this image in an appropriate scenic context.
The implementation of this concept in reality is achieved by overlaying the area with a virtual grid which has uniform building areas at the cross-over points. The grid and building areas represent urban elements and are taken from the urban environment. However, to turn this stark grouping on a grid into a spontaneous arrangement that is optimal for this sport, the area had to be reorganised using a particular algorithm. This turned the building areas into structures of different sizes; they rise out of the landscape or sink into it to intersperse the space with green elements, meadows and trees. The basic structures are skate objects made from concrete and stand like stones covered by water in a river of flagstones. The ground combines with the skate objects using a template. Continue reading The long road to a new square | Cologne Germany | metrobox architekten
Broadway Malyan has recently designed a conceptual master plan for the GCD Media Village in Medini, Malaysia, which will support the new Pinewood Iskandar Malaysia Studios, a circa $130 million film and television production facility project which is expected to create over 3,000 jobs.
GCD Media Village will provide a home and catalyst for creative industries in the region as well support services for the future regional film industry, and it will be located in close proximity to the Medini Business District, which the practice is also masterplanning to create a series of new specialist business clusters.
The team of OKRA, Maxwan A+U, and Basler&Hofmann has won the competition for the concept design of the Basel city centre. The proposal provides an overall view on quality of public realm in the city centre for the next decades, and focuses on creating a green and vibrant landscape city, providing spaces that create a ‘shared space 2.0’. The plan provides tools for transformation of a large area in the city centre, expanding from the train station SBB and the railway station Badischer Bahnhof on the other side of the river Rhine. Even more than today, the Basel city centre will be a focal point for the entire tri-national, expanding over the German and French borders.
KCAP Architects & Planners presented their vision for NEO Brussels, the redevelopment of the Heysel plateau, to the political arena, the press and the public. The team, KCAP working together with advisors Arup and Fakton, won the international design competition in September 2010. The area is one of the most strategic locations in the Brussels Metropole Region. The design for NEO Brussels aims to strengthen the significance of the Heysel, and to qualify it within a framework for sustainable development.
The design concept for the Central Park is based on a contemporary expression of classic urban design principles and archetypes. The park design will be a celebration of the Sowwah Island vision, seamlessly combing the infrastructure and cultural context of the Abu Dhabi 2030 plan, with a contemporary aesthetic complementing the variety of modern buildings in the heart of the Central Business District. Sowwah Island Central Park is a single composition of diverse component parts derived from a layered system of physical and social determinants, tempered by human and cultural behavioral patterns. The influence of each layer is determined by its relative importance to shape the form of the park as well as influence the design philosophy and project approach. It is meant to be experienced and viewed from a variety of vantage points and to convey a meaningful experience to each one, holistically perceived as an artistic creation in itself.